#ifndef _WIN_LAYER_H_
#define _WIN_LAYER_H_

#include "LoseLayer.h"

class WinLayer : public LoseLayer
{
public:
	void setStar(int index, bool visible) {CCLOG("WINLAYER: SET STAR INDEX=%d VISIBLE=%d", index, visible);};
	void setNewItem(int item) {CCLOG("WINLAYER: SET NEW ITEM ID=%d", item);};
	CREATE_FUNC(WinLayer);
};

#endif
